top of page

Projects

Here are some of the projects I've worked on

Stealing Stuff

University Group Project

Lead Programmer

An arcade-style game where players steal objects in the environment by moving them to a specified zone, while avoiding detection.

This project achieved 3rd place in both the Sumo Digital award for Game Design and Rockstar Leeds award for Best Team at the Game Republic Student Showcase 2020.

Stealing_Stuff.png

Unreal / Blueprint and C++

Project_Niobium

University Solo Project

A Modular weapon system, which uses 'Cores' to define the firing mechanism of the weapon and 'Modifiers' to change the behaviour of the weapon.

Wip.png

Unreal / Blueprint and C++

Blackjack

Personal Project

A simple windows console application which allows player(s) to engage in a game of Blackjack

Blackjack.png

C++

Dungeon Hunt

University Group Project

Programmer

A first person shooter game developed using the DirectX API.

Dungeon_Hunt.png

DirectX API / C++

Minion Madness

University Group Project

Programmer

A chess-like 2 player turn based game.

Wip.png

Unity / C#

bottom of page